Last time, we covered how to download the game.
You now have plenty of time to prepare yourself while the game is updating… Let’s talk a bit about the Gameplay in The Alchemist Code!
The Alchemist Code Gameplay
Remember? The Alchemist Code is a turn-based Strategy Role Play Game with Grid Map Mechanics provided by gumi Inc.
From this sentence, we can expect a game similar to Fire Emblem franchise and games alike.
And we are absolutely right as the game has a strong team composition gameplay, as well as a great storyline!
This game will let you lead a team of a few fighters into turn-based fights. But who says “turn-based” also says “think before you act”.
And in order to avoid you some basic mistakes, here is our complete Gameplay guide!
Only one character plays at a time
The Alchemist Code is a turn-based game. Each of your characters and enemies’ characters will move and do actions one after another.
You need to consider the order in which your characters and the enemies characters play in order to anticipate your future placement.
Knowing when to cast a healing spell or when to retreat can avoid you a few painful deaths!
Each character can move once during its turn
Every turn, a character can move freely in any direction for a number of squares up to his number of movement points.
The number of squares is defined by the character’s MOVE stat, which will be different for every character.
For example, Logi starts with 4 movement points while Lambert only has 3.
Please, remember that mobility and good placement are really important in this game!
Each character can do only one action per turn
When an enemy is in his attack range, a character can attack him. The same goes for your allies and healing or support abilities.
Depending on his fighting style, a character can do melee or ranged actions. Some can even do both thanks to some abilities.
But remember that a character can only do an action once per turn!
So choose carefully who you want to use your action on because there are a lot of things to take into account: enemy’s focus priority, enemy’s element, allies’ current health…
A character can move then do an action, or do an action then move
We just saw that a character can move and do an action only once during its turn.
But, there is one more thing you need to know: you can choose in which order!
Sometimes, you will want your character to move before he attacks or use an ability – mostly when you lack some attack range, want to change your focus or want to attack from behind the enemy.
And some other times, you will want your character to do an action before he moves – that’s when your character is already where he needs to be at the start of his turn but should probably retreat.
Anyway, there is one thing you should absolutely remember…
You cannot move, do an action and move again! And that’s true even if you didn’t use all your movement points the first time.
Try to always attack from behind or beside the enemy
Each character can be attacked from 4 positions:
- left side
- right side
- …and back
Remember that attacking an enemy from beside will make your character deal more damage, and he will do even more damage from behind!
Choose your orientation wisely
At the end of a turn, the game asks you in which direction you want your current character to look.
This is a huge strategic point for some reasons.
First, we just saw that your character deals more damage from beside and behind an enemy. The opposite is also true.
An enemy will deal more damage if he attacks your character from anywhere but the front.
If you want your character to survive, try to always face the enemies so you can’t be hit in the back.
Then, you can trick the AI with your orientation because it will always try to hit your characters in the back.
You can turn your back to a certain position where you casted an area spell earlier so that when the enemy walks in, he just dies.
Attack from high places
Attacking from above enemies will grant you strategic advantages.
For instance, you need to remember that archers basic attack can’t aim enemies too far above him. So you want your archers to always be in the highest place. It will also give them some attack range bonuses.
Some people also said you will get bonus damages when you attack from above… Give it a try!
Strategy games are really breathtaking because there are so many things to know to master them.
Alright, Alchemist! We hope this list of Easy Beginner Gameplay Tips will help you in your adventure. Did you ever lose a game because of a misplay related to the list above? We certainly did! Tell us about it!
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Next time, we will talk about the 8 Character Customizations You Can Make to Progress Easily. See you there!